Fallout 4 Enclave Officer Uniform



Background:

Enclave Officers Uniform v1.0 for Fallout 4 game. I've never been good at descriptions. Happy Birthday Void, you can find a few sets in the glowing sea, at the crashed vertibird. 'Help officer 4 armo', not the BoS one. Known bugs: Currently using Prestons' gloves, I'll get around to. The Enlcave officer uniform is a thing of beauty but it feels wrong to wander the wasteland in your dress blues. Let's have more service uniform. Those damned brotherhood of steel boys have a lot more uniform options. FO4 Enclave Officer Uniform Texture Problem Fallout 4 When starting the game using Start Me Up as the Enclave Officer using the Enclave Officer Uniform mod, the suit is entirely transparent and my character is basically a floating head and pipboy. Mosin Nagant Sniper Rifle by FX0x01, WarDaddy, Navaro, Shavkacagarikia, Covadonga, and others: RAW Launcher.

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The Enclave is an organization that would soon work to restore the United States to it's pre-war image. The Enclave was formed prior to the Great War of 2077 in hopes of rebuilding American society from the ground up, they formed the faction to face the inevitable end of humanity. The Enclave is made up of several delegates, representatives, employees and/or members of the US Government and Armed Forces. Said people were dubbed as 'important personnel', and anyone who was not was neglected, executed, or left behind when the bombs fell. The Enclave had strict orders to focus only on important personnel, and so wastelanders/post-war citizens who were not from vaults were classified as 'mutants'. That classification was used as a generalization that all people who were not from vaults, or had no pre-war descent were exposed to radiation. Thus, anyone who was exposed to radiation was classified as a mutant. The Enclave went on to be known as an evil, aggressive, and discriminate faction.

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Chain of Command/Authority structure:

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It has been widely known since Fallout 2 that the Enclave has always had a staggered structure of command. The Enclave was not as unified as most people feared them to be, Given the fact that there are several groups of the USG all over the country, and because of the lack of national communication. This has always been the Enclave's major weakness. All it takes is lack of communication, unification, proper command structure, and sympathy (for post-war citizens) and the Enclave can be destroyed quickly. Since the President of the United States was primarily housed in Washington D.C, other Enclave groups across the country had to appoint a president to lead said group. One prime example of this is the West coast Enclave and President Dick Richardson. Richardson was a congressman prior to being elected as president.

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Equipment, weapons, armor used by the Enclave:

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Enclave Military personnel would normally be seen carrying pre-war standard issue US Army weapons (e.g. laser rifle, plasma rifle). Said weapons vary between the generic P-94 Plasma Rifle, AER-9 Laser Rifle, Miniguns, L-30 Gatling Laser (pre Fallout 3), various missile launchers, etc. A generic Enclave soldier below the rank of 2nd Lieutenant (US Army officer entry rank) also wears either US Army combat armor, Advanced PA MK.I (a.k.a Remants PA in Fallout NV), Advanced PA MK.II/X-02, X-03 'Hellfire' PA, and Tesla PA (ADV. PA MK.I & II). Enclave Officers will normally be seen wearing a US Army officer cap, uniform, and/or under armor. Most officers carry common energy pistols such as the AEP-7 Laser Pistol, AEP-9 Laser Pistol, and the MPXL Novasurge Plasma Pistol.

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Rivals/Enemies of the Enclave:

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The Enclave has made several enemies. One such notable enemy is the Brotherhood of Steel. Although they were not enemies at first, the Brotherhood of Steel became an enemy of the Enclave shortly after the destruction of Control Station E.N.C.L.A.V.E in 2242. The Brotherhood was considered a national threat following the death of President Dick Richardson during the destruction of C.S.E. Another notable rival faction is the N.C.R. The N.C.R initiated war against the Enclave at the time of the siege of Navarro shortly after the year of 2246. Due to the NCR's massive military, the West Coast Enclave was eventually defeated and scattered, also resulting in the loss of their foothold on the West Coast; forcing the remaining survivors to flee to the East Coast, where John Henry Eden awaited their arrival.

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Most notable Enclave characters:

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1.) Sergeant Arch Dornan (Camp Navarro)

2.) S.S.A Frank Horrigan (Oil Rig)

3.) President Dick Richardson (Oil Rig)

4.) Autumn (West Coast)

5.) Colonel Augustus Autumn (Raven Rock, D.C)

6.) Dr. Whitley (Adam's AFB, D.C)

7.) Mark Gannon (Mojave)

8.) Judah Kreger (Mojave)

9.) Orion Moreno (Mojave)

10.) Daisy Whitman (Mojave)

11.) Dr. Henry (Mojave)

12.) Cannibal Johnson (Mojave)

13.)John Henry Eden (Raven Rock, D.C)

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14.) MODUS (Appalachia)

15.) Thomas Eckhart (Appalachia)

16.) General Russell James Ward (Commonwealth)

17.) Dr. Ellen O'Neal Kane (Commonwealth)

18.) Corporal Jason Fitzpatrick (Commonwealth)

19.) Sergeant Foley Peterson (Commonwealth)

Note: Characters 16-19 are not apart of the original Fallout storyline. They are characters introduced in the Fallout 4 mod: America Rising a tale of the Enclave.

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Divisions of the Enclave:

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1.) West Coast Enclave (Fallout 2)

2.) D.C Enclave (Fallout 3)

3.) Chicago Enclave (Mentioned in Fallout New Vegas, Fallout 3, and Fallout 76)

4.) Miami Enclave (Fallout Miami)

5.) Appalachia Enclave (Fallout 76)

6.) Commonwealth Enclave (FO4-A.R.T.O.E)

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Sources:

1.)https://fallout.fandom.com/wiki/Enclave]

2.)https://fallout.gamepedia.com/Sacking_of_Navarro

3.)https://fallout.fandom.com/wiki/Destruction_of_Control_Station_ENCLAVE

4.)https://fallout.fandom.com/wiki/MPLX_Novasurge

5.)https://fallout.fandom.com/wiki/Laser_pistol

Uniform

Fallout 76 Union Uniform

6.)https://fallout.fandom.com/wiki/Gatling_laser_(Fallout)

7.)https://fallout.fandom.com/wiki/Dick_Richardson

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If you feel this information is wrong, missing content, or if you just want me to add things, please feel free to PM me. Thanks!

Fo76 Enclave

Officer on Deck
Quest data
LocationWhitespring Congressional Bunker
Reward
  • Random aid item
  • Photo frame
Technical
Editor IDEN05_MQ_Officer
Base ID0010dbea
Related quests
previous:
One of Us
leads to:
I Am Become Death

Officer on Deck is a quest in Fallout 76.

See Full List On Fallout.fandom.com

Synopsis

In order for the Vault 76 dwellers to gain access to the command center in the Whitespring Congressional Bunker, they need to attain the rank of general. Problem is, there is nothing but the automated promotion system to get them there. MODUS has a plan to resolve that issue and grant players access to the nukes necessary to combat the scorchbeasts, tracking the player's achievements using the Kovac-Muldoon and using it to push them towards the coveted officer laurels.

Walkthrough

  • The quest tracks the player's achievements for promotion purposes. The player needs to gather ten commendations to be promoted to general officer. There are several sources of commendations:
    • 1 is issued per scorchbeast killed.
    • 1 per legendary creature kill.
    • 2 per Enclave event completed (A Real Blast, Bots on Parade).
  • The easiest way to 'farm' commendations is to swing by Fort Defiance and complete Line in the Sand repeatedly. Two to three scorchbeasts appear per event, giving commendations for the kills (as long as the player gets even a single shot in, it counts; the killing blow can be dealt by the ASAM).
  • After the commendations are gathered, the K-C transmits the promotion data and the player is instantly rewarded with the officer gear and Last Bastion.
Main questsReclamation Day • First Contact • Thirst Things First • Second Helpings • Final Departure • An Ounce of Prevention • Into the Fire • The Missing Link • Signal Strength • Flavors of Mayhem • Key to the Past • Early Warnings • Reassembly Required • Coming to Fruition • Defiance Has Fallen • Back to Basic • Recruitment Blues • Belly of the Beast • Uncle Sam • Bunker Buster • One of Us • Officer on Deck • I Am Become Death • Mission: Countdown • The Rundown • Death from Above
Side questsAn Organic Solution • Bureau of Tourism • Cold Case • Falsely Accused • Mayor for a Day • Miner Miracles • Overseer's Mission • Personal Matters • Safe for Work • Tentative Plans • The Motherlode • Tracking Unknowns
Mistress of Mystery questsInto the Mystery • Novice of Mysteries • Chasing Shadows • Forging a Legend • Prototypical Problems • Initiate of Mysteries • Seeker of Mysteries • The Mistress of Mystery
The ForestBack on the Beat • Collision Course • Death Blossoms • Feed the People • Fertile Soil • Leader of the Pack • Project Beanstalk • The Path to Enlightenment • Tea Time
Toxic ValleyDogwood Die Off • Grafton Day • Jail Break • Manhunt • Protest March • Patrol Duty • Swarm of Suitors
Savage DivideDistinguished Guests • Guided Meditation • One Violent Night • Uranium Fever
The Ash HeapBattle Bot • Breach and Clear • Lode Baring
The MireHeart of the Swamp • Irrational Fear
Cranberry BogAWOL Armaments • Census Violence • Line in the Sand • Scorched Earth • Surface to Air
Multi-locationAlways Vigilant • Distant Thunder • It's a Trap • Powering Up Power Stations • The Messenger •
A Real Blast • Bots on Parade • Dropped Connection
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